In this article, author describes a way to develop microservices that solves these problems by using Domain Driven Design, Event Sourcing and Command Query Responsibility Segregation (CQRS).
This Chapter XVII is dedicated to databases and related issues – in the context of Multiplayer Online Games.
This guide is by and for engineers who use AWS. It aims to be a useful, living reference that consolidates links, tips, gotchas, and best practices.
Very succinct article about microservices architecture.
Author shows sample client component, that communicates with set of microservices where interactions need to be authenticated and authorized.
How to start with microservices if you can’t see the sun because of all those technical decisions standing in your way?
Author goes into the low level details of how containers work.
Make the architecture of a software as simple as possible
In this session, the presenter hacks on stage a couple of Java EE 7/8 “rightsized” services, links them together, runs them on Docker, and explains the architectural decisions and best practices in real time.
This session goes over the benefits, but more so the pitfalls, of using a microservices-based architecture.